Pog? I can’t even imagine what the mod community will cook up for this game. QoL, new enemies, maps, weapons? The possibilities are endless
First thing I thought of was “I wonder if I can recreate the original game’s levels with this.”
Can the mod community chip in and hire Mick Gordon for a couple more tracks? Just a couple. Ya’ll got any of them Mick Gordon tracks left?
“Doom Eternal” eternal confirmed?
Myhouse.wad eternal edition when
Cool to see behind the scenes at modern IdTech tools
I wish they released the engine like they used to. IdTech whatever version we’re on now has to be epic.
It’s kind of awesome to think every call of duty game, valve game and Id software game still all use an engine that originated from quake!
I don’t know if they really do… I mean they’re derived from it, but it’s pretty unlikely any of the quake code is in CS2 or the latest call of duty.
Quake is definitely a legend regardless, just for creating the PvP FPS scene.
justice for mick
Marty Stratton of id Software tries to throw Mick Gordon and his entire music production career in front of a bus over the Doom Eternal OST issues: https://www.reddit.com/r/Doom/comments/gdg25y/doom_eternal_ost_open_letter/
Mick Gordon responds with receipts and even time stamps in files from the id audio designer: https://medium.com/@mickgordon/my-full-statement-regarding-doom-eternal-5f98266b27ce
Bethesda’s eventual response in a tone seeming written by Stratton himself: https://www.reddit.com/r/Doom/comments/1enfvfm/has_marty_stratton_found_his_appropriate_venue_yet/
Fuck anything from id Software/Bethesda/ZeniMaxi Media until chucklefuck Marty Stratton is out.
Here’s a YouTube video about this that’s pretty informative.