Cornelius_Wangenheim@lemmy.worldtoGames@lemmy.world•What games popularized certain mechanics?English
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1 month agoI wouldn’t call most of the modern ones real RPGs either.
I wouldn’t call most of the modern ones real RPGs either.
The original XCOM is the source of grid based inventories.
Star Control 2 is the first RPG that did the standard dialogue interface where you talk to someone and choose from multiple replies.
GTA3 is the one that started the trend.
30h of gameplay seems very reasonable for a $20 game.
At least Gearbox isn’t spending a year+ denying that the problem exists.