no i will NOT use more than one line in my scripts
no i will NOT use more than one line in my scripts
why would it not have brackets? i detest syntax that is only applicable to a handful of situations and has to be specifically memorized separately from how every other part of the language works.
https://iorate.github.io/ublacklist
this addon has made my search experience so much better
it’s literally just mechanical looms all over again, this shit happens over and over and over and at no point do people learn that this will continue as long as we allow capitalism to persist.
the most fucked up part about this is that it’s not like regular people account for more than a fraction of the AI usage, most of it is just other companies using it to replace workers or just… paying for AI usage instead of fucking paying a stock photo company instead…
i hate corporations i hate corporations i hate corporations
POLICE, HE RELEASED HIS SOFTWARE FREE FOR ANYONE TO USE, SHOOT SHOOT SHOOT
i have absolutely seen multiple projects on github that specifically tell you to do “npm run” as part of deploying it.
even just for my phone it’s not like i’m constantly transferring data to storage, i don’t care if it takes a couple seconds to save a video
i love that real life is replicating the plot of portal 2
the hermit crab gambit, everyone line up in order of size!
the thing is that distros like fedora and ubuntu have had them for ages
i mean, provided that the OS has a proper graphical configurator (like most normie OSes), isn’t being declarative just a straight upgrade? Configure everything once when installing and then you never have to repeat that process again.
it annoys me to no end that people think minecraft looks terrible and attribute that to the textures, it’s literally just pixel art! Other games are praised for having pixel art! aurgh!
Minecraft might be considered ugly, but in that case it’s probably moreso because its lighting is… rudimentary… or that person specifically just doesn’t like the artstyle.
Also something that almost no one ever talks about is render distance! Games with a gargantuan render distance look SOOOOOO much more appealing and are easier to navigate, but people just don’t think about it!
I recently played Satisfactory and holy shit that render distance, when i called down the space elevator it’s the only time i can recall a game ever making me just sit there in awe, never before have i felt such a visceral sense of scale from something on a display!
thing is, games aren’t pretty because they model every cell in every lifeform and have 5 gigabyte textures for each individual leaf, they’re pretty because they have good graphical design.
Just lighting alone is like 50% of making a scene look nice, you can literally just slap together a low-poly flat-colour scene in blender and set up nice lighting and people will call you talented.
A prime example of this is valheim: ps2-style models and textures and yet the lighting and general graphical design makes it look lovely and atmospheric, especially combined with the music.
have you ever walked through a doorway and forgotten what you were doing? even god struggles with memory managemeeeeeeeeeeeeeeee- Process exited with code 1