That is not how the new families work. The new on all you need to do is sent an invite and they’ll be able to join the family. No need to log in their computers or authorise anything, just a simple invite.
That is not how the new families work. The new on all you need to do is sent an invite and they’ll be able to join the family. No need to log in their computers or authorise anything, just a simple invite.
There are amazing and impressive games being made in Build engine (the one from classic DOOM) even today. The engine is not the issue, it’s who’s using it and how.
Gamers go all high and mighty with their expletives against creation engine but it doesn’t matter, they could use an abacus or unrealdot unitybite rered 6 engine for all that it’s worth and the games could still come out bad if they don’t change how they approach and develop it.
I agree with everything you said but to talk about Starfield, I think it even failed to be a Bethesda game. If their gimmick is to drop the ball, with Starfield they didn’t even pick up the ball first to be able to drop it.
I’m not hopeful at all for TES6 and I’m a diehard TES fan, unless some major changes happen internally (and no, the engine is not the problem, it’s who’s developing in it and who’s directing it all).
Playing this game on my Deck I was always thinking “I should be able to play this on my phone as well”.
I will buy it, I will play it, I will enjoy it, and I will severely hope to never have thoughts like that again
I think we oughta wait for the game to at least leave the alpha, where huge changes happen from night to day, before concluding how toxic the game and mechanics will be
Even Fable 1 and 2 were plagued by his lies, despite still being good games, but people tend to forget that.
It always surprised me how people keep falling for Peter Scamyneaux
Because it’s not identical. SMITE plays like the top down mobas but in a third person perspective. Deadlock plays like a third person shooter with moba elements.
And isn’t everything derivative? What’s the issue with that? If feel like you’re really trying to gather negativity towards this game simply because it doesn’t pander to your tastes
“An overwatch looking moba shooter”
No, it plays like Battleborn and Monday Night Combat, a third person shooter with moba elements. It’s not overwatch, it’s not Dota.
Never confuse an Italian with a Sicilian
The studio and the CEO have a history of misoginy and sexism, so they’re trying to block reviewers to speak about it
Yeah I get what you mean, but with Linux gaming I think it’s great enough that it runs with Proton and no one is blocking it. I also believe they’ll port it to native Linux after the alpha stage is done, but remember that the game is in a closed alpha state, so at no point this should be taken as “Valve not dogfooding their platform”. All we can do right now is wait and see.
I wouldn’t say that’s the case because it’s Valve, and they work on a very unique way. Besides, the work they did with Proton, SteamOS and Steam Deck shows that at no point they believe developing for Linux is waste of efforts or an afterthought. They go out of the usual way to make things better for Linux. I fully expect them to port Deadlock to Linux once it hits beta or release.
Runs perfectly fine on Linux though, with DX11 or Vulkan. On Windows, Vulkan has some performance issues that make it quite unenjoyable, but in Linux for me it plays a lot better with Vulkan than Windows DX11.
That is certainly not the case, either something unexpected happened or either of you didn’t have the families beta on. I have never logged in someone else’s PC and neither have someone logged on mine, I always use Steam on beta and I was able to send family invites to my friends, however only the ones in my region (country) were able to join.