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Joined 1 year ago
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Cake day: June 26th, 2023

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  • The d-pad on the 360 controller was garbage. It was the only thing holding it back.

    I think they’ve found a great place with the One/Series controllers.

    I also really appreciate that with the jump to the Series X/S they didn’t change controllers. They had one that worked that people liked, so they kept it. And it works via Xbox’s proprietary wireless protocol, USB, or Bluetooth, so it works on pretty much anything but a Playstation or Nintendo.





  • Dave Feloni, the producer behind Mando, Boba Fett, and Ahsoka isn’t some outsider who knows nothing. He was the producer of the Clone Wars and Rebels, and has a deep love of the franchise and its lore. In fact, what alienate many people about his shows are that they are so incredibly respectful of what came before that newcomers don’t follow it.

    To understand everything in Ahsoka you needed to be familiar with so much lore that wasn’t in the films that it felt more like homework to understand for some viewers.










  • It makes the cost of developing games more expensive. They have to charge nearly 20% more for games on Steam to make the same money they do on EGS.

    It’s also why Valve hardly makes games anymore. They sell 4 games made with other people’s money and they’ll have the same gross income as selling a game they paid to develop. Throw in the cost of development, and they just can’t justify game development as a major part of their business.

    The last time they made a full-sized game was Half-life 2, which launched the same day as Steam.


  • Steam did exactly that for years under the “Steam Greenlight” prism where users voted for games to be released on steam with the condition that they would be exclusive. They only stopped it when they decided to go the Amazon route and sell any old shit with zero curation instead.

    And Tim Sweeny made the offer to stop offering Epic exclusivity and even sell their games on Steam if Valve offered to provide their service to developers at the same rate as Epic.

    But Steam charges nearly triple what Epic does and can depend on gamers to defend them for some reason.