Younger than the Dynatac.
Younger than the Dynatac.
Day Before was basically a scam though, and they kept the servers up for a few weeks.
By all accounts this was a real game. It’s just that nobody wanted to play it.
In the last 2 years we’ve seen these live-service games fail at launch time and time and time again. The execs need to just accept that Fortnite already exists and you can’t force that kind of success.
The d-pad on the 360 controller was garbage. It was the only thing holding it back.
I think they’ve found a great place with the One/Series controllers.
I also really appreciate that with the jump to the Series X/S they didn’t change controllers. They had one that worked that people liked, so they kept it. And it works via Xbox’s proprietary wireless protocol, USB, or Bluetooth, so it works on pretty much anything but a Playstation or Nintendo.
It would be neat if it could pull step count logs from fitness devices and watches so it didn’t even necessarily need to be running while you’re doing your walk.
It would be half-true if we hadn’t gotten rid of a letter (the thorn, which made the"th" sound)
For a long time, they used the letter “Y” instead of “th”.
That’s how we have weird relationships with old English words like “You/Thou,” and “The/Ye.”
Until you get pretty late in the game, it really suffers from a lack of variety in combat options, but by the time you get to the variety, you’re basically locked into just doing whatever moves interrupt the enemy or whichever super-move is warmed up.
Dave Feloni, the producer behind Mando, Boba Fett, and Ahsoka isn’t some outsider who knows nothing. He was the producer of the Clone Wars and Rebels, and has a deep love of the franchise and its lore. In fact, what alienate many people about his shows are that they are so incredibly respectful of what came before that newcomers don’t follow it.
To understand everything in Ahsoka you needed to be familiar with so much lore that wasn’t in the films that it felt more like homework to understand for some viewers.
They had pre-arranged intersections with set traffic patterns and multipliers and stuff scattered about, so it was a puzzle as well as a driving challenge.
Is that an online propaganda troll simulator?
But they took out crash mode. Yeah, you could crash whenever in the open world, but I loved the puzzle game aspects of the old crash mode.
The entire greenlight catalog was exclusive. That’s over 100 third-party games, and they only reason it stopped is because they stopped curating products to become the Amazon of online gaming.
Yes, but with EGS more money goes to the company making the games. AAA games have never been more expensive to produce, and developers are shutting doors left and right. After the costs of marketing and overhead, more of the proceeds of the game are going to the fucking download service than the people making the game when it’s on Steam.
Prometheus clearly wasn’t intended to be an Alien film, and the studio told Scott to make it one or the film wouldn’t get made.
Even leading up to its release, Scott was reluctant to call it an “Alien” movie, opting to say it and “Alien” were very loosely related, while the studio was all-in calling it an “Alien” prequel.
It’s litterally a tunnel shooter with endless repetition to pad it out and pretend it’s a full game, when in reality it’s a tech demo to bundle with VR hardware and try and make Steam the default home of VR games.
Alyx was a tech demo, and it, Portal, and Portal 2 combined are about the size of Half Life 2.
It makes the cost of developing games more expensive. They have to charge nearly 20% more for games on Steam to make the same money they do on EGS.
It’s also why Valve hardly makes games anymore. They sell 4 games made with other people’s money and they’ll have the same gross income as selling a game they paid to develop. Throw in the cost of development, and they just can’t justify game development as a major part of their business.
The last time they made a full-sized game was Half-life 2, which launched the same day as Steam.
Steam did exactly that for years under the “Steam Greenlight” prism where users voted for games to be released on steam with the condition that they would be exclusive. They only stopped it when they decided to go the Amazon route and sell any old shit with zero curation instead.
And Tim Sweeny made the offer to stop offering Epic exclusivity and even sell their games on Steam if Valve offered to provide their service to developers at the same rate as Epic.
But Steam charges nearly triple what Epic does and can depend on gamers to defend them for some reason.
Steam has exclusive games too. Is that okay?
It was in the first couple hundred, and I was being selective in what I read. Newsletter and verification emails could be safely ignored, while services I actually have that are attached to my bank accounts get a closer look.
Younger than the Dynatac.