170 GB is insane. Publishers should really get punished for making larger than average deliveries. Most of that size usage usually comes from poor optimization.
170 GB is insane. Publishers should really get punished for making larger than average deliveries. Most of that size usage usually comes from poor optimization.
Could you edit the post and add the actual store links? Thanks!
How big part in the game is crafting?
Thanks for the Netbird link, wasn’t aware of it.
If I’m not badly mistaken it’s also possible to self host Tailscale. For example:
https://github.com/juanfont/headscale
I haven’t tried either. Probably should at some point, but I haven’t really found a use case yet.
Bait and switch. Stay tuned for enshittification.
Pirates are doing God’s work of preserving the digital arts. Heroes every one of them.
Fool me once.
I sent email to [email protected] and told them in no uncertain words that what they are doing is illegal, and asked how they are going to fix the situation.
If I can find time to, I’ll see about contacting the local consumer protection organisation.
Someone should challenge this legally. I’m pretty sure this is illegal in EU, no matter what the ToS says.
How many hours a week do you play?
I’m counting on Linux support becoming better. Although I guess Heroic Games Launcher is almost there already.
I have seen this theory floated a few times. The problem is that reading uncompressed files from disk can often be slower than reading less data and decompressing it on the fly efficiently. Would be interesting to see actual studies of this for common game data.