Ah, like so. I thought you were referring to the article on the Patreon website with your initial comment, rather than the article in the post itself.
You’re right, the article is wrong. “Gross revenue” makes no sense.
Ah, like so. I thought you were referring to the article on the Patreon website with your initial comment, rather than the article in the post itself.
You’re right, the article is wrong. “Gross revenue” makes no sense.
Which is contradictory to the first line of the linked essay.
Is it though?
Current sign-ups are likely through Patreons own payment system, which will stay as it is. It would be like signing up in the web version, then going on to use the iOS app. That wouldn’t suddenly subtract 30% from a payment Apple has no control over.
Nordic Games bought what remained of THQ back in the day when the latter went bankrupt. (THQ used to be comparable to the likes of EA and Ubisoft before they made some poor decisions)
The holdings company behind THQ Nordic rebranded into Embracer some years ago.
Fortunately, the remake is being made by THQ Nordic.
How is that fortunate though?
THQ Nordic, the company which became Embracer, bought Piranha Bytes, shuttered the studio when they fucked up, and is now using their IP for a remake?
Piranha Bytes GmbH was a German video game developer based in Essen. It was best known for their Gothic and Risen series of role-playing video games.
https://en.m.wikipedia.org/wiki/Piranha_Bytes
Embracer has reportedly closed Elex developer Piranha Bytes
:/
It does have back buttons, which is why it’s unlikely to launch in the west as Scuf (owned by Corsair) is a major patent troll when it comes to those. That’s also the reason for the original Steam controller no longer being released.
The Hori one is launching at the end of this month, if I recall correctly. I might look into importing it once it does.